Timeline for If I'm a developer, can I ask questions here?
Current License: CC BY-SA 3.0
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Apr 24, 2013 at 15:20 | comment | added | bmike Mod | I've added a second real question to my "question" here. I think it's mostly about how Xcode works to make a simulator and of use, but again - I'm looking to paint the edges of what should be in-play and what should be out of play. | |
Apr 15, 2013 at 13:40 | history | edited | bmikeMod | CC BY-SA 3.0 |
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Apr 15, 2013 at 13:37 | history | edited | nohillsideMod | CC BY-SA 3.0 |
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Apr 15, 2013 at 13:35 | comment | added | bmike Mod | My initial thoughts are the linked question is perfect for here. Yes, a developer is asking it. Yes, they eventually need to come to grips with what specific architectural choices Apple made and they have made to cause their version of their app to use 36 MB of space. Those detailed questions belong on Stack Overflow since they are not iTunes-Connect service questions. However, all users of iOS will benefit from the asking of what makes an app use up space on iOS. So, I see us steering that question to keep it broadly applicable and help the OP refine the area for a follow-on question on SO. | |
Apr 15, 2013 at 13:27 | history | answered | nohillsideMod | CC BY-SA 3.0 |